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1. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
Abdiel Kavash wrote: Dilly Dallyer2 wrote: One totaly unrelated game mechanic that could also break the Tech monopoly would be to make standings based on player actions, not just a click of a button. Too much of the game is blue to each othe...
- by Dilly Dallyer2 - at 2012.07.20 08:45:00
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2. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
One totaly unrelated game mechanic that could also break the Tech monopoly would be to make standings based on player actions, not just a click of a button. Too much of the game is blue to each other. Indiscretions done to an Alliance should not b...
- by Dilly Dallyer2 - at 2012.07.20 08:13:00
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3. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
EvilweaselSA wrote: Dilly Dallyer2 wrote: This will help a little but does nothing about the remaining static source of isk from Tech that is totaly located in the north. The price of tech will be capped as With Prom and Dysp from the first ...
- by Dilly Dallyer2 - at 2012.07.19 19:43:00
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4. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
This will help a little but does nothing about the remaining static source of isk from Tech that is totaly located in the north. The price of tech will be capped as With Prom and Dysp from the first batch of Alchemy but the prices will remain high...
- by Dilly Dallyer2 - at 2012.07.19 16:40:00
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5. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
Liking the fact that Gallante are now almost as fast as mini BUT their ship is lighter ( prop mods have more effect so might actually be faster in MWD) and more agile. Could this be the first step in larger hybrid hulls no longer sucking.
- by Dilly Dallyer2 - at 2012.06.25 19:01:00
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6. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Caius Sivaris wrote: CCP Ytterbium wrote: Destroyer and Battlecruiser reimbursement: it has been said before, but allow us to repeat again, that we do not want to cut ships you can already fly. Thus, having BC skill at 5 would mean you...
- by Dilly Dallyer2 - at 2012.03.07 17:46:00
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7. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
CCP Ytterbium wrote: The skill requirement changes for destroyers and battlecruisers is very tricky to tackle indeed. We fully acknowledge having to re-train for ships you can already fly is not appealing at all. As said in the blog, nothing i...
- by Dilly Dallyer2 - at 2012.03.07 17:24:00
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8. Give Dreads purpose again. - in Player Features and Ideas Discussion [original thread]
Get rid of supers infinite warp strenght. Give them something really high like +100 or something but they should able to be tackled slightly moore easily. Also with their massive EHP something needs to be done with their log off with agression tim...
- by Dilly Dallyer2 - at 2011.05.30 09:15:00
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